#70 Ikaruga

ikaruga chap2_05--screenshot_large

  • Original release year: 2001
  • Consoles: Arcade, Dreamcast, GameCube (later: Xbox 360, Android, Windows)

Ikaruga is a spiritual successor to Radiant Silvergun on the Saturn and yet another shoot ’em up in the Dreamcast’s library (it’s also available on the GameCube). What Ikaruga did differently though, was it added a tactical element to the game, with enemies coming in two different colours – red and blue. And you, yourself, can change your colour at will between red and blue. Only the opposite colours can damage the other (so red hurts blue and blue hurts red, but red does not hurt red and blue does not hurt blue).

Ikaruga is frankly one of the best shmups I have ever played, marginally hampered by its relatively short length, but absolutely filled to the brim with action and excitement. The game is a thrilling, adrenaline-charged shooter, infused with style and strategy.

The game was absolutely stunning, with a mix of 3D and 2D visuals and highly addictive. Ikaruga was later ported to the Gamecube and there’s an enhanced HD port available on the Xbox 360. I wish I could say more about Ikaruga, but the game is hard. Really hard (or maybe I’m just terrible at it?). I’ve never completed it, but one day, I hope I will get around to it.

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