#105 Super Smash Bros: Wii U

Super_Smash_Bros._Wii_U

  • Original release year: 2014
  • Consoles: Wii U (handheld version: 3DS)

There’s been a few Super Smash Bros games. I was one of those people who fondly remembers the original on the N64. It was such an awesome concept, especially as Nintendo have so many iconic characters. Simply taking Nintendo’s fantastic array of diverse gaming figures and stick them in a huge battle royale, taking place in dynamic stages based on Nintendo’s most popular franchises. No wonder it was such a big hit. Nintendo improved and refined the series on subsequent entries, like Melee on the GameCube and then they released the latest entry on the Wii U in 2014.

It makes sense to discuss the latest game. At its core, under the shiny HD exterior, it’s the same basic game. It’s still a three-dimensional fighting game, starring Nintendo’s iconic cast of characters, based on a 3D plane. You still have the percentage feature instead of a traditional life bar and your aim is still to beat up your opponents as much as possible, with the aim of eventually knocking them flying off the stage. As a character takes damage, their percentage goes up. As their percentage goes up, the further they go flying when they are hit. It’s simple, unique and tons of fun.

Who saw this DLC coming?
Who saw this DLC coming?

So what’s new? Well, it’s in HD. Sounds minor, but when you have a game as chaotic as this, it’s fantastic to finally be able to have a clear view of the action, when compared to its SD predecessors. There’s also an 8 player battle this time around, which is incredible. 8 people can come together and play Smash Brothers? How amazing is that? The best thing about Super Smash Bros for the Wii U though is all the amazing stages and the large cast of characters. The DLC is fantastic too. Of course, there’s the usuals like Mario characters, Zelda characters, Samus from Metroid, Fox McCloud etc. But then there’s the other characters… Bayonetta, Ryu from Street Fighter, Sonic the Hedgehog, characters from Xenoblade Chronicles, Cloud from Final Fantasy (yes, you read that right).

Super Smash Bros Wii U is undoubtedly the definitive version of Smash Bros. Sure, it doesn’t really innovate (although the 8 player battles were a stroke of genius), but it does just add more of absolutely everything you could possibly think of and there are so many stages and characters, there is plenty to keep people playing for hours and hours.

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One thought on “#105 Super Smash Bros: Wii U

  1. I’m still a little disappointed the single-player content was lacking this time. (I can’t get my head round that Smash Tour thing) – I loved playing through the Subspace Emissary in Brawl and was really annoyed to find out the reason they didn’t do it again was because of people uploading the cutscenes to YouTube <_< I mean, yes, it happens in this day and age, get over it! But yeah, the character roster really is amazing – the fact that Sonic, Pacman, Megaman, Mario and Cloud are all in the same game still blows the mind somewhat!

    Liked by 1 person

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